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No Man's Sky

Parce qu'il n'y a pas que la Xbox dans la vie, il y a Sony aussi !

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Re: No Man's Sky

Messagede Spin » 02 Juil 2014, 12:28

je baaaaaave !

Quand je vois le mec, j'ai envie dire !! hé mec tiens c'est mon CV ! je sais pas faire grand chose mais je veux bosser avec vous !!

Qu'ils prennent leur temps, qu'ils nous fassent un putain de bon jeu ! :)
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Re: No Man's Sky

Messagede shakanico » 08 Déc 2014, 08:58

Maj du topic :




La couverture de Game informer :

Image

Game starts with trippy space trip like end of 2001. You just appear on a random planet, everyone will start on a different one. It could be very difficult with tough monsters, or have rare items or be boring. It will be different for everyone.

A beacon on your mini map leads you to your ship, you can leave at any time. Map shows the entire galaxy, different zoom level lets you see stars up close. Stars have a color that indicate the kind of resources they may have. You can scan their solar systems to see if there is a space station or a planet with points of interest, if it is previously explored you will see exactly what is on the planet.

At first you need a new hyperdrive and fuel so you cant go far. you need money to buy upgrades and fuel, basically everything you do deposits currency into your account. So you can blow up rocks to gather resources, blow up other ships, discovering new areas ect all give currency.

Every solar systems has a trading post or space station where you can cash this stuff in. The trading post is on the planet so you don't have to jump to space every time you want to cash in. Each post will have ships coming in and generally active. You can view ships you would like to buy, see upgrades ect.

You can attack incoming ships and steal their cargo as well, doing so will get the local police on you. If you escape they will put a bounty on you so that you can't go around the base without being attacked.

Each solar system has a space station, depending on how big it is shows the level of items in it. Large stations have much better ships and upgrades to buy. You can attack the station, can't blow it up but you can lower its ranking. You get nothing for it, they simply allow you to be an ass if you want.

Combat is standard FPS stuff. Every planet has robots (bipedal ones shown, mini at-st's) they want to keep nature untouched. So the more you get resources or kill alien animals the more these things will come at you. They will come in teams, flank, etc. tougher ones will appear close to the center of the galaxy.

Space combat is arcadey pick up and play style. They describe the combat like halo, you will need to determine which enemy to attack first. The smaller easy to kill ships or the bigger ones with shields which they describe as elites. Some ships will give shields to other smaller ones. Some you won't be able to stand up against until you upgrade.

Traveling to the center is the main goal but devs don't care if you don't care to go there. They say they want it to take 40-100 hours to reach there depending on how much you focus on getting to the center. Some planets have temples with portals that will randomly transport you closer to the center, you never know what you will find on the other side.

If you lose your ship, you will escape in a pod and land in the closest planet. You lose what items you had on the ship but keep your personal upgrades and your bank account. Your goal is to buy another ship. If you die on land you get taken back to the pod site and lose everything you gathered since leaving the pod. Dieing closer to the center of the galaxy is far tougher as planets could be brutal to escape.

With multiplayer they don't want people to meet up, no voice chat. They talk about how you don't know what you look like so someone else seeing you will be the one way to see what you look like. I'm hazy on that section, I'll read it again later.

They have a chart of possible upgrades for your suit, your ship and your multitool. Standard stuff like shields, jet pack, armor, power, fuel capacity, hyperdrive, etc.

If I forgot anything I will update later, got to go. If mods want to make a new thread to ahead, I'm out of time.



Few extra stuff:

- Devs decided against a galaxy completion percentage meter because it would remain hopelessly small.
- The map has multiple zoom levels, the furthest one shows the entire galaxy. Next one allows you to fly through the stars and choose ones to scan. Scanning a star shows info on the solar system like if you may find special resources, how many planets. If this system has been discovered you see extra info like what class the space station is and which planets have been explored. You can zoom to planetary level next and if the planet was discovered you will see the marks of interest that were found.
- Sean Murray, a dev, talks multiplayer. The map will show where your friends are and there maybe an in game messaging system but that is all for now. The first time you see another player is the first time you will realize what your character looks like "I think we will surprise people in terms of how they look." He says you only see them in a suit so you still don't know what is inside, "it still won't answer for people whether you are an alien or whether you are human or what you look like."
- Hauling resources from one system to another can be profitable but you need to calculate how much fuel you are wasting to see if it is worth it.
- No building of ships you can only buy what you see. So if you see a ship you like you can follow it and buy it at a trading post/station.
- Various factions in the galaxy keep track of your actions and may respond with love or aggression depending on those actions.
- Some trading posts have specific upgrades. Some stock lower level items, other high quality ones. So to upgrade something you need to locate the correct kind of trading post. Data from other players will help identify these. Otherwise you need to look around the points of interest and hope you find one.
- Upgrades to three categories are available, suit, weapon and ships. Suit and weapons can be permanently upgraded. Ships cannot, you have to buy ships with whatever upgrades you want. Upgrades come in a scale of quality from 1 to 5.
- Here is a partial list of upgrades:

Ships - Shields, laser beams, plasma shot, rapid fire shots, energy torpedo, wing (maneuverability), hull (additional stats shows if it allows ships to land in toxic areas, etc.), engine, hyperdrive, cargo space (also fuel), cloaking

Suit - shields, resource capacity, jetpack, air hazard, liquid hazard (defense against toxic, radioactive, etc)

Weapon - laser beam, energy shot, plasma grenade, scan distance, scan type (some stuff cant be scanned until upgraded)

- There is a shared common player database showing all animals and planet life discovered.
- The malevolent force robots are on SOME PLANETS. Sorry about that guys.
- The are ancient robots left behind by who knows what. They are a constant, they will be different types but they will act the same way, you can use tactics you learn to defeat them. They describe it like Halo and its main types of enemies. "we discovered we needed something like that in the game. We're still experimenting with this quite a bit."
- No early access or betas, they want it to be "finished" when it comes out.
- Ship combat weapons have different uses. Lasers eat shields, plasmas melt hulls, torpedoes are super powerful but slow. You have to manage cooldowns, no ammo.
- The portals need special weapon types to open, like a door in metroid. No clue what is on the other side, you cant take your ship. The goal is to explore as far as you can before needed to run back through the portal to safety.
- The center of the galaxy according to the dev "in some ways its like a beginning. I am hoping it is a nice moment for them that they actually feel like not sharing..."


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30mn avec les développeurs qui nous montrent leur bébé :

2017 : Constructor HD, Horizon zero dawn, Gravity rush 2, Halo wars 2, Nioh, Ghost recon Wildlands, Nier : Automata, South park, WipEout Omega collection, RDR2
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Re: No Man's Sky

Messagede The Owl » 08 Déc 2014, 11:16

Mouais...moi qui était tout excité par le concept, là ça m'a bien refroidi...les planètes ont l'air vides et le jeu très peu interessant...
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Re: No Man's Sky

Messagede Batto » 08 Déc 2014, 12:27

Pour finir c'est une exclu PS4 ce jeu ou il sors aussi sur One ?
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Re: No Man's Sky

Messagede llLa Mangouste » 08 Déc 2014, 13:15

Même question, mais j'ai peur que ce soit juste PS4.
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Re: No Man's Sky

Messagede EzeveN » 08 Déc 2014, 14:06

Apparement il exclu temporaire PS4 puis sur PC la one rien est annoncé encore.
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Re: No Man's Sky

Messagede shakanico » 03 Mar 2015, 14:41

Un résumé du jeu en images :

http://imgur.com/a/gT3mG
2017 : Constructor HD, Horizon zero dawn, Gravity rush 2, Halo wars 2, Nioh, Ghost recon Wildlands, Nier : Automata, South park, WipEout Omega collection, RDR2
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Re: No Man's Sky

Messagede -Black- » 04 Mar 2015, 05:24

shakanico a écrit:Un résumé du jeu en images :

http://imgur.com/a/gT3mG



Il donne toujours autant envie. :D
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Final Boss <3
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Re: No Man's Sky

Messagede MadxRod » 04 Mar 2015, 07:39

Bah si le jeu est exclus PS4, il fait quoi sur le forum Xbox ?
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Re: No Man's Sky

Messagede Batto » 05 Mar 2015, 00:14

MadxRod a écrit:Bah si le jeu est exclus PS4, il fait quoi sur le forum Xbox ?

En effet un déplacement dans la section Sony est plus approprier....
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Re: No Man's Sky

Messagede shakanico » 05 Mar 2015, 09:16

Les dévs ont créé des sondes qui ont pour but d'explorer le monde de No man's sky et d'en rapporter des courts extraits vidéos :

http://www.polygon.com/2015/3/3/8140343 ... ion-worlds
2017 : Constructor HD, Horizon zero dawn, Gravity rush 2, Halo wars 2, Nioh, Ghost recon Wildlands, Nier : Automata, South park, WipEout Omega collection, RDR2
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Re: No Man's Sky

Messagede shakanico » 16 Juin 2015, 10:07

2017 : Constructor HD, Horizon zero dawn, Gravity rush 2, Halo wars 2, Nioh, Ghost recon Wildlands, Nier : Automata, South park, WipEout Omega collection, RDR2
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Re: No Man's Sky

Messagede totti10 » 16 Juin 2015, 10:23

Impressionnant mais typiquement le genre de jeu que je m'interdis de faire... par manque de temps! Ca sent le truc super addictif où on joue des centaines d'heures...
- En cours: Rocket League, Sonic Ep 2, Starcraft 2, Shiness
- A faire: Soldats Inconnus, Trine 3, Quantum Break, Uncharted 4, Tales of Berseria, Horizon, Mass Effect Andromeda
- MW 2017-2018: Cup Head, Snow, Star Citizen beta, FF7, Days Gone, Shen Mue 3
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Re: No Man's Sky

Messagede luffy » 25 Juin 2015, 08:44

c'est pas vraiment mon genre de jeu,mais pourquoi pas! par contre ya un truc qui me taraude,j'ai lu quelques par que les mecs qui ont fait le jeu non pas pu explorer tout le jeu,comment ils font pour créé un jeu que eux même ne peuvent pas tout voir,ils ont bien fais le jeu donc ils doivent bien savoir ce qu'il y a sur toute les planètes??? ya un truc que j'ai pas pigé la?
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je joue pour le bien de l'humanité! sans moi le monde serait perdu,j'ai déjà sauvé le monde des locusts,covenants,chimère et autre abomination issue du jeux vidéo.
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Re: No Man's Sky

Messagede shakanico » 25 Juin 2015, 09:23

C'est du procédural : création automatique de contenu selon certaines règles définies par les dévs.
2017 : Constructor HD, Horizon zero dawn, Gravity rush 2, Halo wars 2, Nioh, Ghost recon Wildlands, Nier : Automata, South park, WipEout Omega collection, RDR2
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Re: No Man's Sky

Messagede Phlorent » 26 Juin 2015, 11:18

Ca a l'ait très très très bon. J'attendrai la version PC ou One !
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Re: No Man's Sky

Messagede shakanico » 08 Avr 2016, 08:19

65daysofstatic, le groupe qui s'occupe de la bande son du jeu, sort son nouvel album (et donc la B.O du dit jeu) le 17 juin :

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1er extrait :

https://soundcloud.com/65daysofstatic/supermoon
2017 : Constructor HD, Horizon zero dawn, Gravity rush 2, Halo wars 2, Nioh, Ghost recon Wildlands, Nier : Automata, South park, WipEout Omega collection, RDR2
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Re: No Man's Sky

Messagede CourageLoris » 08 Avr 2016, 15:34

Vivement qu'il sorte, parce-que là je suis sur Elite Dangerous, j'adore mais c'est hyper compliqué/prenant, alors je dirais pas non à un truc plus simpliste juste pour le plaisir d'explorer ^^.
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Re: No Man's Sky

Messagede MethodB » 10 Aoû 2016, 15:22

Quelqu'un du forum l'a pris ? Je lis pas mal de bon retours sur le jeu pour l'instant, vous confirmez ceux qui l'ont ?
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Re: No Man's Sky

Messagede Ned Larsen » 10 Aoû 2016, 15:30

MethodB a écrit:Quelqu'un du forum l'a pris ? Je lis pas mal de bon retours sur le jeu pour l'instant, vous confirmez ceux qui l'ont ?


Je l'ai pris.

Difficile pour le moment de juger ce qu'il vaut.

Le plaisir de voler, d'explorer est là mais il est entacher par un certain nombres de problèmes :

- les textures sont dégueulasses.
- le tearing est violent.
- les déplacements à pieds sont laborieux (le perso est leeeeeeeeent )

mais à cotés, c'est difficile de lacher la manette, j'ai quasi passé la journée d'hier sur une planète et j'en ai pas fini.

Je pense que le jeu va énormément diviser. Beaucoup crieront à l'étron d'autres l'adoreront :mrgreen:
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