Infinite Undiscovery
de Loup Blanc » 19 Sep 2007, 17:13
Bah le TGS approche et le premier trailer aussi et après les infos qu'on a eu pendant la conférence je me disais que ce serait bien de toute regrouper ici désormais.
-Plate-forme : Xbox 360
-Date de sortie : ?
-Genre : Jeu de rôles
-Développeur : Tri-Ace
-Editeur : Square Enix
Site officiel: http://www.square-enix.co.jp/undiscovery/
Premières images du jeu
> http://www.gamersyde.com/news_3477_fr.html (TGS 06)
> http://www.gamersyde.com/gallery_6293_fr.html (Pre TGS 07)
Musique du site officiel
http://www.megaupload.com/?d=P521BGN4 (merci à Fanffs)
September 12, 2007 - We didn't know what to expect when Xbox Japan chief Takashi Sensui introduced Square Enix at Microsoft's Tokyo Game Show briefing on Tuesday in Japan. There had been talk of a new massively multiplayer online RPG from the company, and of course Star Ocean 4 was still without a platform.
The announcement that followed was a bit on the disappointing side. The previously announced Infinite Undiscovery is now being published and produced by Square Enix, Sensui announced. Star Ocean developer Tri-ace is still handling the development, with Microsoft sharing technical expertise.
Square Enix producer Hajime Kojima and Tri-ace producer Hiroshi Ogawa took the stage to give first details on the game, which has been shrouded in secrecy since its announcement last year.
Ogawa spoke first at a high level. "We're developing this game with the key words of Discovery and Impact," he said. "The image is that of 'feeling gameplay' that surrounds the various discoveries you make on the game field. In a world created through AI from the senses of sight, sound and smell, you make a discovery, and an by taking action based on that, you create a result with impact."
The game makes use of a new "Situation Battle" system. This system involves gameplay situations changing in real time, and players having to take appropriate actions. As an example, Ogawa showed a screenshot of your party attempting to escape from a prison. A giant ogre appears on the scene and wreaks havoc on allies and enemies alike.
The battle system runs in real time, so the clock keeps on ticking even when you've opened up a menu. Typical of a Tri-ace game, the battles are action-oriented.
Tri-ace shared a first ever trailer of the game, which used some gorgeous pre-rendered CG sequences to hint at a storyline surrounding a world in ruin as a moon approaches on a collision course. The trailer also showed a few battle sequences. These looked rough, but this is presumably because the game is early in development.
Kojima wouldn't confirm a release date for the title, but did assure us that it wouldn't be too far off.
Tri-Ace's Infinite Undiscovery Detailed
Finally, some characters and game system info revealed!
The recent Microsoft's pre-TGS conference finally showed the first trailer to Infinite Undiscovery, Tri-Ace's upcoming RPG for the Xbox360. In the latest issue of Japanese publication Famitsu, further details were revealed on the title.
The main antagonist Capel is known to many as the "Capel, the flute player and healer". The young man's appearance is similar to the legendary hero Sigmunt, and he is mistakenly arrested and jailed by the Sealed Army. The game's heroine is Aya, a member of the Resistance Army, who attempts to rescue Capel without the knowledge that he is not actually the legendary hero.
Battles are in realtime and player will encounter enemies in the field or dungeons so the transition between exploration and battle will be seamless. You will face several situations like an ogre chasing after the players to the point of even trampling the rest of the enemy soldiers, or you might have to run and plow through the blazing fire of a giant dragon.
Infinite Undiscovery will be shown at the Square-Enix booth at the Tokyo Game Show event starting tomorrow. We hope to bring you folks more on the game very soon.
de Poil de Yak » 19 Sep 2007, 17:19
Encore un jeu à suivre =D
de Loup Blanc » 19 Sep 2007, 17:31
Il y avait pas mal de trucs intéressants dans ce que j'ai pu comprendre (pas tout malheureusement xD)
EDIT: trouvé sur ign
de Loup Blanc » 19 Sep 2007, 20:09
de trisixty » 19 Sep 2007, 20:42
sinon on peut voir un bout du trailer dans le trailer qui regroupe tous les jeux 360 qui avait ete diffusee lors de la conf pre tgs, c'etait vite fait mais ca avait l'air top.
de Loup Blanc » 20 Sep 2007, 23:52
Le voilà le trailer!
Ca sent bon le Sakuraba pour la BO.
de trisixty » 21 Sep 2007, 02:41
C'est tout simplement enorme!
Je rappelle que les combats vont etre kotor-esques, pas de transition entre ballades et fight.
de Iphelias » 21 Sep 2007, 06:22
Modern Warfare & FIFA addicted
FIFA12 // Red Castle United
de Mifou » 21 Sep 2007, 09:05
de Pingou » 21 Sep 2007, 09:35
de Ragdoll » 21 Sep 2007, 10:29
de trisixty » 21 Sep 2007, 16:27
In a meeting with Hiroshi Ogawa, Director for Infinite Undiscovery, and Hajime Kojima, Producer for the title, IGN learned for a second time at TGS this year that a game coming to Xbox 360 would require multiple discs. This time around, it's Infinite Undiscovery. The two game makers couldn't say exactly how many discs the game would require as it is still in the middle of production, but they were certain that it wouldn't fit on a single DVD. They also weren't sure how long the game would last, but estimated 30-40 hours.
http://media.xbox360.ign.com/media/821/ ... mgs_1.html
MA GNI FIQUE.
(c'est sasori le héro?)
de trisixty » 21 Sep 2007, 18:18
preview avec interview (et explication du titre )
de Matfer » 21 Sep 2007, 22:23
Nouvelles nan ? En tout cas c'est sublime...
de trisixty » 22 Sep 2007, 20:24
de Matfer » 22 Sep 2007, 20:27
Y'a des vidéos de gameplay ? En tout cas il me fait 'achement plus envie que White Knight Story que je trouve très mou et sans personnalité... Même s'il est très très très beau !
M'enfin je dis ça mais à chaque fois je trouve un RPG jap' sublime mais je les achète jamais Peut être que celui là ou Lost Odyssey me feront sauter le pas avec une préférence pour ID quand même !
de Spin » 22 Sep 2007, 20:36
de trisixty » 22 Sep 2007, 20:36
de Matfer » 23 Sep 2007, 22:45
de vince51 » 24 Sep 2007, 10:33
Retourner vers Jeux Xbox